I have an API endpoint where I send a POST request which returns an mp3 file as
application/octet-stream Content-Type. On fetching the response, I would like to play the audio file using the
I’ve seen similar questions on this forum trying the approach of saving the file and then playing it from local storage. Is that possible to do if the file has to be fetched with a POST request?
Is it possible for the
Audio.Sound.createAsync method to be fed bytes directly? Are there any examples?
I have control over the API described so can make changes to it but the mp3 file is created on the fly so I need a solution that doesn’t require a static mp3 file being hosted on a URL somewhere.