We have an app in which we use Expo.Util.reload() to both forcibly and sometimes for fun update to latest published version. SDK 24.
We also use native-base and react-navigation, but this should not have been initialized yet at the time this happens in App.js. Same effect when a button onPress->reload is added later in the game for test.
This works fine in Expo/Android, Expo/iOS and Android, but not iOS standalone. There the screen goes entirely white after Util.reload() is called, and the user has to close and reopen the app.
Any ideas about what we could be doing wrong or what is wrong?