This release is not compliant with the Google Play 64-bit requirement
The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 1.
From August 1, 2019 all releases must be compliant with the Google Play 64-bit requirement.
Include 64-bit and 32-bit native code in your app. Use the Android App Bundle publishing format to automatically ensure that each device architecture receives only the native code it needs. This avoids increasing the overall size of your app.
The message in Play Console is not blocking your release. It’s a warning message but you are still able to push out .apks that are not 64-bit as Google’s deadline on this is August 1st, 2019.
@adamjnav so? I know, I can read. That was not my question. My question is how to fix this warning? I don’t want to be blocked 1st of August of this error, meaning that I want to fix it now.
I am using SDK 30. if SDK is updated, am I going to have to re-create the project and separate the project and write the code again and receive the module again?
No, we don’t have a timeline for this. All I can say is that we’ll make sure that 64-bit support is out before the deadline so that no Expo developer’s release cycle is inhibited.
It won’t require any extensive migration. Only new submissions after Aug. 1st will be required to be 64-bit and that would only require building a new binary once we’ve updated the android builders.