SDK44 eas build stand alone freezes Splash screen both

Im build eas build stand alone both ios and android open the app freezes Splash screen

with SDK 44

but eas build dev client not solution

function Splash screen with App.js

function AnimatedSplashScreen({ children, image }) {
  const animation = React.useMemo(() => new Animated.Value(1), [])
  const [isAppReady, setAppReady] = React.useState(false)
  const [isSplashAnimationComplete, setAnimationComplete] = React.useState(false)

  useEffect(() => {
    if (isAppReady) {
      Animated.timing(animation, {
        toValue: 0,
        duration: 500,
        useNativeDriver: true,
      }).start(() => setAnimationComplete(true))
    }
  }, [animation, isAppReady])

  // eslint-disable-next-line react-hooks/exhaustive-deps
  const onImageLoaded = React.useMemo(() => async () => {
    try {
      await SplashScreen.hideAsync()
      // Load stuff
      // console.log('Load stuff')
      await Promise.all([])
    } catch (e) {
      console.log(e)
    } finally {
      setAppReady(true)
    }
  })

  return (
    <View style={{ flex: 1 }}>
      {isAppReady && children}
      {!isSplashAnimationComplete && (
        <Animated.View
          pointerEvents="none"
          style={[
            StyleSheet.absoluteFill,
            {
              backgroundColor: Constants.manifest.splash.backgroundColor,
              opacity: animation,
            },
          ]}
        >
          <Animated.Image
            style={{
              width: '100%',
              height: '100%',
              resizeMode: Constants.manifest.splash.resizeMode || 'contain',
              transform: [
                {
                  scale: animation,
                },
              ],
            }}
            source={image}
            onLoadEnd={Platform.OS === 'android' ? onImageLoaded() : onImageLoaded}
            fadeDuration={0}
          />
        </Animated.View>
      )}
    </View>
  )
}

Thank you.