I’m developing an app using a Chromebook, and I theoretically, I can run Android apps locally. Unfortunately when I try and do this in Expo CLI, I get the message
Couldn't start project on Android: could not connect to TCP port 5554: Connection refused. I have no idea how to get it to stop refusing the connection, so if anyone has a suggestion, that would be great.
However, assuming I can’t get that to work, I’ve also plugged my Android phone in via USB with ADB debugging enabled. I would like to try and run an Expo app on that instead, but when I use the CLI, it seems to only try to run it on port 5554, i.e. it is ignoring my phone. Is there a way to specify to Expo CLI on which Android device it should run? Because I can’t turn off the Chromebook’s ADB debugging without wiping the whole computer :S
you can press shift+a to pick which device to run on if you have multiple devices connected. the same applies for ios if you press shift+i.
Ah yes, I must have missed that one, thanks. Unfortunately, it’s not working for me. I still get the same error message above:
Couldn't start project on Android: could not connect to TCP port 5554: Connection refused
In ADB I see two devices, but even with shift-a, Expo seems to ignore the second one. My ADB looks like this:
violentfemme@penguin:~$ adb devices
List of devices attached
The really strange part is now Expo can’t even create a tunnel for Expo Go, it gives a very similar error:
Error starting tunnel could not connect to TCP port 5554: Connection refused
I don’t know why suddenly Expo wants to do everything on port 5554. It’s really giving me a headache because at this point, absolutely nothing is working any more.
expo doesn’t actually itself have any say on this port - this is all adb. you can try looking to see what others users did when encountering this error if you haven’t already, eg: react native - Expo Couldn't start project on Android: could not connect to TCP port 5554: Connection refused - Stack Overflow
Thanks for finding the link. I did already do a lot of Googling and I’ve seen that, though frankly I didn’t really understand it. But I’ll take another look.
Do you have any idea why it’s trying to create a tunnel on port 5554? Is that to do with ADB?
If I could just go back to running the app through Expo Go, that would be ok. I can’t currently run the app at all. I need the tunnel because I never got it working over LAN. This networking stuff is just beyond me.
Unfortunately, if I want to disable ADB on my Chromebook, I have to hard wipe the whole machine and set up my development environment all over again. I’m on the verge of doing it anyway, but if you can help so I don’t have to, it would mean a lot to me! Thanks.
Never mind, I’m gonna do it and wipe my computer. It’s really not that big a deal with a Chromebook. Just want to be able to work on my game again!
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