Seeing my iOS build failing now that I’ve upgraded to v42 beta framework and installed the latest Pods.
Build is succeeding locally but failing on EAS with a linker error. Details in github
❌ ld: could not reparse object file in bitcode bundle: 'Invalid bitcode version (Producer: '1205.0.22.9.0_0' Reader: '1200.0.32.29_0')', using libLTO version 'LLVM version 12.0.0, (clang-1200.0.32.29)' for architecture arm64
❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
Out of curiosity, what version of Xcode is installed on the EAS machines? Perhaps we need to update to a newer version?
@notbrent thanks that worked for the archive , however I came to my initial problem that is the following error.
ERROR ITMS-90022: "Missing required icon file. The bundle does not contain an app icon for iPhone / iPod Touch of exactly ‘120x120’ pixels. I started having this issue 2 days ago with sdk 40 , tried adding new icons , however this error persists. Any idea of where I can debug this issue. I assume it has to do with the Expo eject step not generating the correct icons for some reason. Currently already upgraded to sdk42
Thanks
if you are using a bare project, make sure that you set a valid icon set inside xcode. app.json won’t work in that case. if you are using a managed project, make sure your app.json points to a valid icon
Ok so this icon set would need to be inserted via script in the generated files from the Expo Eject step ?
For example I add the folder with the correct assets to the file storage of the build. And then via script copy this folder to replace the one that “Expo eject” made ?
Or would you recommend going to the “managed” flow way instead of using Expo Eject.