Hi, yes, I think either just pass the responder props into the GLView, or if that doesn’t work, pass them into its container view. Once you receive the touch events you will need to convert the touch coordinates from screen space to your GL view’s camera/world space.
Does this work when the target is not a GLView but (say) a regular View instead? That’s one way to debug this. In any case, using a PanResponder is known to work, as in https://github.com/expo/gl-test/blob/master/Scenes/THREEBasicTouchScene.js – just in your case rather than a THREEView you would use a GLView.
Hi Ben, can you explain a bit more about how to convert the touch coordinates into the GLView coordinates? I put the responder props on the container View and it is detecting touches. I am also using expo-2d-context for drawing inside the GLView if that helps.