Can't Build and Run on Physical iOS Device

I am trying to run a local build and test it on a physical iPhone (not a simulator). I run expo run:ios -d, the build completes and I get a prompt saying, “Select a simulator”, but there is nothing in the list to select. I registered my device using eas device:create as explained on, and my device is connected to my dev computer via USB. Not sure how to get it to recognize that it’s there and offer it as a choice.

This project is going to use Config Plugins, so I won’t be able to use Expo Go, due to the extra native code.
Anyone have any advice? TIA!