Hi, I’m a little confused as I read that you can apparently do an EAS build for free if it’s on your own computer but when i read the documentation it seems like if you want to do eas build (even for internal testing) you have to have the cloud subscription. I’m just working on one app and it’s a free app so $30 a month is a lot (especially since it’s in beta right now).
I’ve read that you all are working on a free tier but I don’t know when that is going to be released and I just want to do internal testing for my app (and if I can auto push it to the stores with smaller size even better but completely understand if those cost extra even for free or small apps).
Thank you @wkozyra. I’m assuming pushing for internal testing won’t work on internal builds, correct?
also is there an eta on the free tier as I would like to push new developments so everyone can download it on their phone to test things out much faster?
@wkozyra
I was researching Expo pricing and found the terms and conditions for commercial use in the Fair Use Policy and the conversation in this forum post.
At this point in time, is commercial use still possible if I set up my own development environment and build my application with eas build --local?
(In other words, is it correct to say that the text in the Commercial Usage section of the Fair Use Policy applies only to cloud build users? )
Yes. Expo is open source, and you can use it for free on your own hardware. If you use the cloud services for building, OTA updates, etc., then the pricing/fair use policy becomes relevant.
@notbrent please correct me if I have said anything misleading above
Yes it’s exactly as @wodin described, pricing does not apply to local build.
One small correction is that local builds are not exactly open source, they are under this license eas-build/LICENSE at main · expo/eas-build · GitHub . The only limitation compared to a purely open source solution is that you can’t use that code to setup your own build service and charge users for the builds.