Build works fine on Android but not on iOS

Hi, maybe someone can help me here. I build my app with exop build:android/ios and it does it without any errors or warnings. But now when i went and tried testing it on the Android Emulator and my phone the apk works as intended. So far so good. It’s just the ios build that’s giving me grief. both on testflight and on the simulator the app just showes me the splashscreen. No crash or errors. I waited for over an hour and nothing happened. Any ideas are welcome on how to get it running on iOS.

xpo CLI 4.12.0 environment info:
System:
OS: macOS 11.6
Shell: 5.8 - /bin/zsh
Binaries:
Node: 14.17.6 - /usr/local/bin/node
Yarn: 1.22.11 - /usr/local/bin/yarn
npm: 6.14.15 - /usr/local/bin/npm
Watchman: 2021.09.06.00 - /usr/local/bin/watchman
SDKs:
iOS SDK:
Platforms: iOS 15.0, DriverKit 20.4, macOS 11.3, tvOS 15.0, watchOS 8.0
IDEs:
Xcode: 13.0/13A233 - /usr/bin/xcodebuild
npmPackages:
expo: ^42.0.0 => 42.0.3
react: 16.13.1 => 16.13.1
react-dom: 16.13.1 => 16.13.1
react-native: ~0.63.4 => 0.63.4
react-native-web: ~0.13.12 => 0.13.18
npmGlobalPackages:
expo-cli: 4.12.0
Expo Workflow: bare

unfortunately even with the SplashScreen.hideAsync(); command in place as the first command after the imports in app.js.
expo start and expo start -i -c --no-dev --minify both work fine.

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